AI Insights · Timothy · March 2025
Top Card Battler Apps on Android in the Middle East: Q1 2025
Explore the performance trends of the leading card battler apps on Android in the Middle East during the first quarter of 2025, featuring insights from Sensor Tower.
In the first quarter of 2025, the card battler genre on the Android platform witnessed varied performance across the Middle East. Here's a closer look at the top five applications and their metrics.
Pokémon TCG Pocket - Card Game from The Pokémon Company saw significant fluctuations in weekly revenue, peaking at $27.3K in early February. Weekly downloads reached a high of 8.2K at the end of January, while active users remained steady, averaging around 68K.
Yu-Gi-Oh! Master Duel by KONAMI experienced a modest rise in weekly revenue, with a peak of $3.7K in February. Downloads remained consistent, hovering around 300 weekly, and active users averaged around 4K throughout the quarter.
MARVEL SNAP Strategy Card Game, developed by Second Dinner, showed a slight increase in revenue, reaching $2.9K at the start of January. Downloads peaked at 789 during late February, while active users saw a boost to 3.3K around the same period.
Yu-Gi-Oh! Duel Links, another title from KONAMI, maintained stable revenue with a notable peak of $2.5K at the end of March. Weekly downloads were steady, with numbers around 460, and active users averaged about 1.1K.
Lastly, WWE SuperCard - Wrestling Game from 2K, Inc. experienced fluctuations in revenue, peaking at $2.4K in March. Downloads increased to 466 by the end of the quarter, while active users consistently hovered around 11K.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the card battler market in the Middle East. For more detailed analytics, visit Sensor Tower.